Simon Ivanov is a Senior Game Designer at Saber Interactive, focusing on character special moves and core gameplay elements. Previously, Simon worked as a Lead Game Designer at Nekki, managing a core design team and collaborating on combat systems. Simon has freelanced as a game designer, contributing to various projects where they handled multiple roles, including programming and project management. With experience in both large commercial projects and small indie games, Simon is well-versed in creating engaging player experiences. They hold a passion for game design, emphasizing the importance of games in human development.
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