John K.

Principal Engineer at Schell Games

John K. began their work experience in 2005 as a Software Engineer at L&T Infotech, where they developed and released code for a complex financial database system until 2008. In 2009, they worked as a Game Engineer Intern at Schell Games, primarily focusing on gameplay programming. John returned to Schell Games in 2010 as a Principal Engineer. In the same year, they also worked as a Game Programmer/Designer at the Entertainment Technology Center, Carnegie Mellon, where they developed a prototype educational game called the Molecule Project using Unity3D.

John K. obtained their Bachelor's degree in Electronics and Instrumentation Engineering from Cochin University of Science and Technology, where they studied from 2001 to 2005. Later, they pursued their Master's degree in Entertainment Technology at Carnegie Mellon University, from 2008 to 2010.

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