Marc Tattersall

Project Director at Schell Games

Marc Tattersall has a diverse range of work experience in the gaming industry. Marc started their career as a 3D Artist at Hypnotix in 1996, where they worked until 1999. Marc then joined Blizzard Entertainment as a Senior Artist, where they stayed for five years before moving to Flagship Studios in 2004. At Flagship Studios, they held the position of Senior/Lead Environment Artist and Level Designer. In 2008, they joined Cryptic Studios as the Lead Environment Artist, where they worked until 2012. At 2K Marin, Marc took on the role of Art Lead/Manager from 2012 to 2013. Currently, they are employed as a Project Director at Schell Games since December 2013.

Marc Tattersall attended the School of Visual Arts from 1992 to 1996, where they pursued a Bachelor of Fine Arts degree in the field of Art.

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