Billy Browning is an experienced artist and designer with a diverse background in the gaming and design industries. Starting as a QA Lead at Ion Storm, Billy supervised quality assurance testing and liaised with developers. Transitioning to roles such as Loss Prevention at CompUSA and Graphic Designer at Kinko's, Billy demonstrated skills in accuracy and design. At Monkeystone Games, Billy created 3D environments and animated characters, then advanced to a Senior UI Artist position at KingsIsle Entertainment, focusing on user interface design for MMOs and mobile games. Currently serving as a Senior UI/UX Designer at SciPlay Corporation, Billy continues to leverage expertise acquired from a strong educational background, including an Associate of Arts in Computer Animation from the Art Institute of Dallas.
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