Simon Osorio is a VFX and Technical Artist currently working at SciPlay. With a strong foundation in programming, Simon specializes in real-time visual effects, gameplay programming, and core mechanics. Simon has developed expertise in shader development, particle systems, and procedural texture generation, alongside skills in 3D modeling and rendering optimizations. Prior experience includes roles at End Game Interactive and Do Reality, and Simon holds a degree in Digital Entertainment Design from Universidad Pontificia Bolivariana.
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