Adam Williams is an experienced Art Director currently leading environment design for an unannounced AAA Action RPG at Scopely since January 2025. Previous roles include Principal Environment Artist at Roblox, where Adam enhanced the Studio Engine and aimed to attract AAA developers, as well as Staff Environment Artist at Bungie, contributing significantly to projects such as Destiny 2 and a variety of incubation initiatives. Adam's background also includes work at Cryptic Studios on Star Trek Online, V1 Interactive, and PlayStation, along with an early career as an Avionics Technician in the United States Air Force. Adam holds a Bachelor's degree in Game Art and Design from The Art Institute of California - San Diego.
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