Adan Baro Balboa is a Senior Client Engineer with several years of experience in video game development, specializing in C# and Unity3D for multi-platform games. They previously taught Game Design, Unity3D, and VR game development at ITES and developed various games while managing projects at Chloroplast Games. At Serialify, they contributed to an interactive application by programming both the front-end architecture and back-end functions using AWS and SQL. Currently, Adan continues to advance their career at Scopely.
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