Alan Quayle is a Principal Graphics Engineer at Scopely, boasting over 15 years of experience in the games industry, with a focus on graphics and optimization. Previously, they worked as a 3D Programmer at Ubisoft from 2011 to 2021, where they contributed to notable titles such as Rainbow 6: Siege and Watchdogs 2. Following that, Alan served as a Senior Graphics Programmer and then Principal Graphics Programmer at People Can Fly from 2021 to 2025, where they led efforts to enhance performance for a large open-world title. Alan's expertise includes porting custom engines and optimizing games for the latest console generations, and they have shared knowledge as a speaker at various industry conferences. Alan holds a BSc in Computer Games Technology from Abertay University.
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