Scopely
Chris Aguirre is a highly skilled Lead Technical Artist at Scopely, with extensive experience in developing pipelines and tools across various disciplines. Since March 2020, Chris has led a talented tech art team, fostering growth and innovation, previously holding the title of Senior Technical Artist, where similar responsibilities were undertaken. Prior roles include Technical Artist II at Boundless Entertainment and FoxNext, focusing on character animation pipeline optimization, VFX, rigging, and feature development. Chris has also contributed to projects at The Third Floor, Inc., and What Pumpkin Studios NYC, enhancing technical capabilities with tools and rapid prototyping. Educational qualifications include a Bachelor of Science in Game and Interactive Media Design and an Associate of Arts in the same field from Academy of Art University, as well as accreditation in Game Programming, Development, and Design from Coleman University.
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