Daniel López is an experienced Art Director with a diverse background in the gaming industry. Currently serving as Art Director at Scopely since April 2023, Daniel previously held the position of Studio Art Director at Kolibri Games from March 2022 to April 2023. At Social Point, Daniel worked from March 2016 to December 2021, overseeing art direction for major titles such as Dragon City and Monster Legends, and managing creative teams, LiveOps content, and art outsourcing initiatives. Prior to that, Daniel held various roles including Lead Concept Artist at Ubisoft, Lead Artist at Digital Chocolate, and Lead Artist for multiple freelance projects. Educated at Universidad Jorge Tadeo Lozano, Daniel earned a degree in Graphic Design and Arts in 2001.
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