Daniel Martinez Bordes is a Senior Software Engineer at Scopely since April 2020, contributing to the development of a shared SDK for the company's gaming portfolio and various internal projects using technologies such as C#, Java, Objective-C, and AWS. Previously, Daniel served as a Research Assistant at the Research Center for Visualization, Virtual Reality and Graphics Interaction, where involvement in ray-trajectory simulations and collaborative multiplayer applications occurred. Additionally, Daniel taught Probability and Statistics and Introduction to Software Engineering at ASES Academia and began a career as a Junior Programmer at argosbpm. Daniel holds degrees in Computer Engineering and Physics Engineering from Universitat Politècnica de Catalunya and completed high school with a focus on the scientific modality at Sant Andreu de Natzaret.
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