Daniel Wilkins

Staff Engineer

Daniel Wilkins is a seasoned engineer with extensive experience in the gaming industry. Currently serving as a Staff Engineer at Scopely since May 2019, Daniel leads the Monopoly GO pod, focusing on delivering impactful features while also managing team dynamics to ensure work-life balance and career growth for direct reports. Prior to this role, Daniel held the position of Senior Software Engineer, playing a crucial role in the development of major game features for Monopoly GO. Earlier experience includes working as a Software Engineer at Chimera Entertainment GmbH from June 2015 to January 2019, leading a significant real-time PvP mobile game project, and serving as an intern at Novalogic, where contributions involved enhancing level editing workflows and streamlining game server operations.

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices