Daniel Williams is a seasoned character artist and instructor with extensive experience in the animation industry. They have held notable positions at DreamWorks Animation, where they worked on projects like *Puss In Boots: The Last Wish*, and served as a senior character artist at both Phoenix Labs and Scopely. Throughout their career, Daniel has also contributed as a guest speaker at various summits and conventions, showcasing their expertise in character design and digital sculpting with ZBrush. They held teaching roles at multiple institutions, including the School of Visual Arts and NYU, imparting knowledge on character development and modeling techniques. Daniel's journey in animation began at Blue Sky Studios, where they played significant roles in various acclaimed films.
This person is not in the org chart
This person is not in any teams
This person is not in any offices