John Blythe is a Senior 3D Environment Artist currently at Scopely, where they are involved in an exciting new project focusing on pipeline tests and asset creation. With over 15 years of experience in the gaming industry, John began their career in Quality Assurance before advancing to various artistic roles at notable companies including Electronic Arts, Criterion Games, and Infogrames. Notable projects include contributions to "Harry Potter and the Deathly Hallows Pt. 2" and multiple titles in the "Need for Speed" franchise. John's dedication, technical expertise, and collaborative spirit have allowed them to thrive in challenging production environments.
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