Maxx Marshall is an experienced art director and production artist with a diverse background in the gaming industry, currently serving as Art Director for Star Trek: Fleet Command at Scopely since March 2021. Marshall manages art production across various time zones and is responsible for creating and maintaining the visual language of the game. Previous roles include Sr. Art Manager at Scopely, Sr. Production Artist at Wizards of the Coast, and similar positions at Glu Mobile and Fun Bits Interactive, where responsibilities encompassed storyboarding, concept art, and graphic design. Marshall has also held art director roles at Sumo Digital and Griptonite Games, overseeing internal teams and coordinating with external vendors on major projects. Early career experience includes leading art initiatives at Blizzard Entertainment and contributing to various projects in earlier positions at Outrage and Point of View. Marshall attended Northern Michigan University from 1991 to 1993.
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