Melissa R. is a seasoned Quality Engineer with extensive experience in the gaming and software development industries, currently working at Scopely as a Quality Engineer for Games since June 2025. Prior to this, Melissa served as QA Engineering Lead at Niantic, Inc., overseeing comprehensive testing processes for various game features and ensuring high-quality standards across multiple projects. Melissa has a strong background in quality assurance, having worked on augmented reality integrations and defect tracking while collaborating with multidisciplinary teams. Additional experience includes roles in natural language understanding and software analysis, along with a Bachelor of Applied Science in Software Development from Western Governors University and a degree in Computer Information Systems from Mohave College.
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