Nicolás Piechocki is an experienced Principal DevOps Engineer at Scopely since August 2022, responsible for managing the Star Trek cloud infrastructure, implementing best practices, and optimizing costs. Previously, Nicolás held roles as a Senior DevOps Engineer and Cloud Architect, maintaining a cloud-based infrastructure for a large MMO-RPG while ensuring operational efficiency. Prior to Scopely, Nicolás worked at Jagex, where responsibilities included building a development pipeline for Unreal Engine on TeamCity and supporting live infrastructures for popular games. Additional experience includes positions at Zetech S.A., Red Link S.A., and Accenture, focusing on CI/CD infrastructure, server support, and compliance with industry standards. Nicolás holds a degree in Systems Engineering from Universidad Tecnológica Nacional and a Computer Technician certification.
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