Nicole Greicar is a Senior Character Technical Artist with extensive experience in the video game industry, currently employed at Scopely since June 2023. Prior to this position, Nicole held similar roles at Cold Iron Studios and WB Games San Diego, focusing on rigging for humanoid characters and creating tools for rigging pipelines. Experience also includes roles at WB Games San Francisco and Gazillion Entertainment, where responsibilities involved rigging, physics and cloth simulations, and asset management in various game engines. Early career experience includes character rigging and generalist work at Balloon 27 and Primer Labs. Nicole holds a Bachelor of Applied Science in Game Art and Design from SAE Expression College.
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