Pol Monforte is an accomplished Senior Client Engineer at Scopely since December 2025, with extensive experience in game development and software engineering. As a co-founder and Senior Game Developer at Binary Phoenix, Pol has worked on projects such as Forgotten Fragments utilizing Unity and C#. Previous roles include Senior Game Developer at Sandsoft, where contributions were made to titles like Planet Royale and Zombie Wasteland, and at WarDucks, where projects included SESAME STREET MECHA BUILDERS and Spell Stride. Pol also has a strong background in e-commerce as a Senior Software Engineer at PromoFarma by DocMorris and experience from roles at Konabits and Mountain Dog. Pol holds a Degree in Computer Engineering from Universitat Politècnica de Catalunya and has participated in an exchange program at Slovenská technická univerzita v Bratislave.
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