Sarah Graves is an experienced combat designer currently working at Scopely since March 2022. Prior experience includes serving as a contract game designer at Ikon Games from May 2020 to March 2022 and working as a narrative teaching assistant at DigiPen Institute of Technology from January 2020 to March 2022. In other roles, Sarah contributed to multiple game design projects, including serving as a level and puzzle designer for the Digipen Team Opera Haus and content designer for Digipen Team Ila Suluk, focusing on narrative-driven games based on cultural themes. As a game director and designer for Digipen Team BoneShark, responsibilities included managing game flow, overseeing design documentation, and facilitating playtests. Academic background includes a Bachelor of Arts in Game and Interactive Media Design from DigiPen Institute of Technology, completed in 2020.
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