Sergio Martínez Martos is an experienced programmer with a strong background in game development and engineering. Prior to his current role as Senior Client Engineer at Scopely, which commenced in September 2022, Sergio served as a Client Engineer at the same company and held positions including Frontend Chapter Lead and Mobile Developer at Social Games Online. Sergio has also contributed as a programmer at emegeme and raylib technologies, developing tools for game integration. Additionally, Sergio is a co-founder and programmer at CinnamonWorks Games and has served as a Unity3D professor at CEV from July 2015 to August 2019. Educationally, Sergio holds a degree in Técnico superior en animaciones 3d, juegos y entornos interactivos from CEV Barcelona.
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