Tadhg Brennan is an accomplished Gameplay Engineer currently working at Scopely on a Unity prototype project. With extensive experience as an Esports Broadcaster since 2015 for prominent organizations such as Riot Games and ESL, Tadhg presents analytical commentary to engage live and online audiences. Previously, Tadhg served as a Gameplay Engineer at Vela Games, contributing to the development of "Evercore Heroes" using Unreal Engine 5, and as Lead Software Developer at ION, managing Power Platform projects. Tadhg's career also includes roles as a Data Analyst at Irish Life and Board Member at CyberForge Productions, where significant contributions were made to event organization and analysis. Tadhg graduated with a Master of Arts in Mechanical Engineering from Trinity College Dublin in 2018.
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