Tim Chism is currently the Principal Technical Artist at Boundless, a Scopely Studio, where they apply their expertise as a generalist game artist with a technical focus to create new experiences. Previously, they held various roles at Scopely, including Senior Artist and Lead Artist, from 2015 to 2019. Tim began their career as an Art Intern at Row Sham Bow, Inc. in 2011. They earned a BFA in Art-Painting from the University of Central Florida and a MS in Video Game Art/Design from the Florida Interactive Entertainment Academy.
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