Victor Hasselmann is an experienced UI Lead Engineer currently at Scopely, focusing on leading a team to develop and maintain a game client for an undisclosed project. Previous roles include Senior Gameplay Programmer at Ubisoft London, where Victor contributed to the Hungry Shark IP series, and Client Game Engineer at Scopely, developing features for a next-gen MMORTS mobile game. Additional experience encompasses positions as a Software Engineer at Touch Press Inc., Game Engineer at Black River Studios, and several game development roles in various studios. Victor holds two B. Tech degrees in System Development and Game Development from Universidade Cruzeiro do Sul, alongside an Associate's degree in Interior Design from Dublin Design Institute.
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