Pascal Degrune is an accomplished concept designer and visual developer with extensive experience since 1999 at Neoreal Studios, focusing on IP creation. In addition to a prolific freelance career, Pascal has contributed to international projects as a storyboard and concept artist for clients such as FIFA 2022 and various film and theme park productions. Notable work includes film directing for projects like "Warlus - Grondement du Monde" and screenwriting for multiple short films. Pascal has also trained aspiring artists at SAE Institute and Rubika, sharing expertise in storyboarding and visual storytelling, complemented by advanced education in film production and acting direction.
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