Casper Wermuth is an experienced art director and lead artist currently working at Shapefarm since October 2020, following a substantial tenure at Ubisoft Düsseldorf from November 2014 to September 2020 where roles included Senior Lead Environment Artist and Lead Environment Artist on the Settlers project. Previous positions include freelance environment artist at AXOLOT GAMES AB, lead environment artist at Shapefarm, and a variety of roles in 3D artistry, including internships and key projects across multiple companies. Casper holds a Bachelor of Arts degree in Computer Graphics from The Animation Workshop and has a diverse portfolio that spans modeling, texturing, and project management in both game development and animation.
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