Cliff Chen is a Senior Environment Artist at Shapefarm, specializing in creating game-ready assets and dressing 3D levels. With over six years of professional experience in the gaming industry, Cliff has contributed to titles such as "Flintlock: The Siege of Dawn" and "The Forgotten City." Cliff’s experience includes roles at Ascend Reality, Upsurge Studios, and A44 Games, where they focused on asset creation, level design, and collaboration with various teams. Cliff holds a Bachelor’s Degree in Digital Design from Auckland University of Technology and has additional training in modular environments from CGMA.
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