Marcos Ramos is a seasoned creative professional with extensive experience in various roles within the gaming and design industries. Currently serving as Creative Director and Art Director at Shapefarm since August 2017, Marcos contributed to the development of "Samurai Jack: Battle Through Time." Prior experience includes positions as Concept Artist at Digital Shoguns and Art Director at the World Food Programme, specializing in character design, background design, and animation. Marcos also held roles as UI/UX Developer at Yaraku, Inc., UNIX Developer at Plus54, and Director of Programming and Design at Our Time, focusing on project management and team leadership. Educational background includes participation in the Motivarti Online Mentorship with Garrett Hanna and studies at the University of Buenos Aires.
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