Mario Strand is a skilled game programmer with a diverse background in game design and programming. Currently serving as a Game Programmer at Shapefarm since July 2018, Mario previously held positions including Jr. Gameplay Programmer at FutureGames and Intern - Gameplay Programmer at Shapefarm - Japan. Additional experience includes Level Design at Right Nice Games, Quality Assurance for Paradox Interactive's "Cities Skylines: Natural Disasters," and a supervisory role in customer service at GoExcellent. Mario's educational background includes studying at FutureGames and Södertörn University from 2015 to 2018.
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