Maxi Vazquez is a skilled hard surface 3D artist specializing in real-time applications. With extensive experience in high poly modeling, low poly optimization, and physically-based texture creation, they have worked for multiple prominent companies including Shapefarm and Starbreeze Studios. Maxi has demonstrated strong communication skills and the ability to meet tight deadlines while contributing to large teams. They hold a degree in Ingeniería en Sistemas from UTN FRBA and possess advanced programming skills in ANSI C. Currently, Maxi serves as a Senior Environment Artist at Shapefarm.
This person is not in the org chart
This person is not in any teams
This person is not in any offices