Daniel Beck is an experienced audio professional with a diverse background in sound design, engineering, and production. Currently serving as the Lead Sound Designer at Sharkmob, Daniel has contributed to projects including Exoborne and Bloodhunt, following a tenure as Lead Sound Designer at City State Entertainment, where responsibilities included audio design for multiple games. Freelance work encompasses roles such as Location Sound Mixer for the Emmy-nominated web series 'Intersection' and audio engineering for the podcast 'The Night Witches.' Educational achievements include a Bachelor of Arts in Cognitive Science from The University of Georgia and an audio engineering degree from the Los Angeles Film School.
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