Keith M. is an experienced technology professional specializing in AI engineering and gameplay development. Currently serving as Lead AI Engineer at Sharkmob since October 2020, Keith M. has held multiple roles at the company, including Lead Gameplay Tech Engineer and positions within the online development team for the game Bloodhunt. Prior to Sharkmob, Keith M. worked as an Indie Game Developer/Designer at MU Studios, and also served as a Software Development Consultant at Skatteverket. Keith M.'s extensive background includes significant roles such as Tech Lead, Developer, and Software Architect at Mashie, Solutions Architect at IPsoft Professional Services AB, and Developer at ASSA ABLOY Entrance Systems. Keith M. began the professional journey as a Java Software Developer at Sjobeck Prime AB and holds degrees from Luleå University of Technology.
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