Danny Rodriguez is a highly skilled Senior Environment Artist and Senior Vehicle Artist currently employed at SHRAPNEL since October 2022. With extensive freelance experience as a 3D/2D artist since March 2012, Danny manages outsourced assets, specializes in prop art, and provides art pipeline consulting. Previous roles include working as an Environment Artist at Mountaintop Studios, a Senior Modeler at Ascendant Studios, and a Senior Vehicle/Hard Surface Artist at Avalanche Studios, among others. Danny's technical expertise encompasses 3D modeling, texturing, UV unwrapping, and implementation in Unreal Engine and VRay. Educated at The Art Institutes with dual associate degrees in Computer Animation and Computer Arts, Danny brings a wealth of experience in game art and asset management across multiple prestigious game studios.
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