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Dylan Walsh is a quality assurance tester at Pole To Win International, working since October 2016 on various game projects under contract with different studios. Prior to this role, Dylan gained experience in 3D content creation as a freelance contractor from September 2014 to September 2016, focusing on model conceptualization, creation, and presentation. Dylan holds a Bachelor of Science degree in Game Art from Full Sail University, completed between 2012 and 2014, and also has undergraduate experience in Communication from the University of Rhode Island from 2010 to 2012.
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