Danicka Oglesby is a Senior Houdini Technical Artist at SideFX Software, having advanced through roles from Games Intern to Senior Technical Artist since joining in November 2021. Prior experience includes serving as a Senior Technical Artist at Intific and as a Technical Artist - Crowd Lead at MoontowerVFX, where Danicka created crowd simulations, procedural environments, and optimized performance for AR and real-time applications. Educational qualifications include a Master of Science in Visualization from Texas A&M University and a Bachelor of Science in Mathematics from Sam Houston State University. Throughout Danicka's career, contributions have spanned VR development, gameplay programming, and support for educational environments in mathematics and art.
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