George Jimenez has a diverse range of work experience in the field of visual effects and graphic design. George has been a board member for the Visual Effects Society since 2023 and an active member since 2022. As a freelancer and self-employed individual, George has worked as a 3D Effects Artist and TD, owning and operating their own company, Realm FX LLC, since 2010. George has also worked as a graphic designer and has experience in art direction, creative direction, photography, logo designs, and typography. Additionally, they have worked with various companies and organizations such as ACCESS: VFX, SideFX Software, Artisan Productions NY, Collective Hardware Digital, Studio 13, Voltage Video, Rainbow Media Holdings, and Framestore, where they have held roles such as volunteer, lecturer, co-founder/host, 3D FX TD, senior 3D FX TD, roto/compositor, and VTR operator/graphics assistant 3D.
George Jimenez has a diverse education history in the field of computer art, animation, and visual effects. George earned a Bachelor of Fine Arts (BFA) degree in Computer Art, with a focus on computer animation and visual effects, from the School of Visual Arts from 1993 to 2007. During this time, they also studied graphic design and animation.
George continued their education at the School of Visual Arts Continuing Education from 1991 to 2018, taking courses in animation, film, computer art, graphic design, and professional development. George further enhanced their skills at the Academy of Art University from 2001 to 2002, specializing in computer art and 3D animation and FX.
In 2006, George completed a Houdini Bootcamp at SideFX Software, further advancing their knowledge in Houdini. George continued their training in Houdini and procedural modeling at Vizy Achy Houdini Training in 2010. The same year, they also attended VLA Volunteer Lawyers for the Arts, where they studied law specifically tailored for visual artists.
Expanding their repertoire, George attended CMIVFX from 2011 to 2012, where they delved into various software and techniques including Houdini, Nuke, Softimage, Naiad, Realflow, and Maya. In 2010 to 2011, they pursued additional education at FX PHD, focusing on Nuke, Renderman, Houdini, Realflow, lighting, and an introduction to Pixar's Renderman.
George has also obtained additional certifications, such as "The Motionographer Story" from LinkedIn, obtained in July 2019.
Further details about George's education, including any degrees, are not provided for the Gnomon School of Visual Effects, Games + Animation or LinkedIn Learning.
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