Pablo R.

Embedded Software Engineer at Sighthound

Pablo R. has a diverse work experience in the technology industry. Pablo started their career at Tecnológico de Costa Rica as a Researcher at eScience, where they gained experience in virtual reality software and system administration. In 2017, they joined Intel Corporation as a DevOps Student Worker and later transitioned into a role as a Linux Embedded Engineer.

From 2018 to 2021, Pablo worked at Wind River, where they held several positions including DevOps Engineer, Linux Embedded Engineer, and Cloud Edge Computing Engineer. In their role as a Cloud Edge Computing Engineer, they were involved in orchestration of AI containers on different accelerators, enabling GPU containers and the NVIDIA GPU Operator in Wind River Linux, and developing containers with FPGA capabilities. Pablo also contributed to open-source projects such as Meta-Tegra (Yocto), Kubernetes SIG NFD, and OpenDataCam.

Currently, Pablo is working at Sighthound, Inc. as an Embedded Software Engineer, starting in 2021.

Pablo R. obtained their Licentiate degree in Computer Engineering from Tecnológico de Costa Rica, where they studied from 2014 to 2019. Additionally, they have obtained several certifications, including GitHub Essential Training, Jenkins Essential Training, and Learning GitLab, all from LinkedIn, in October 2020.

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