Crew T. is an experienced software engineer with a solid background in video game development and software engineering. Currently employed at Sigma as a Software Engineer since October 2025, Crew has previously held positions at FanDuel as a Senior Software Engineer and Software Engineer from September 2021 to October 2025, and at Tencent America as a Multiplayer Video Game Server Engineer and Video Game Software Engineer Intern from June 2020 to September 2021. Earlier experience includes a Software Engineer Intern role at Vejo, Inc., where Crew created and led a logistic platform project, and a Research Assistant position at USC Viterbi School of Engineering, contributing to the development of Internet of Things data consumption solutions. Crew’s early career included a Web Developer Intern role at Egghead Ventures, where e-commerce websites were developed using PHP, MySQL, and Apache. Crew holds a Bachelor of Arts in Computer Engineering/Computer Science from the University of Southern California, completed in January 2020.
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