David Deeble is a Principal Game Designer at Surgent, bringing extensive experience in designing, iterating, and balancing game systems within leading AAA studios. They have previously held positions as a Senior Game Designer at Firesprite and as a Senior Designer at Fabrik Games, demonstrating a strong ability to meet tight deadlines and production schedules. David began their career as a QA Engineer and a First Party Quality Assurance Tester, providing valuable insights into game functionality and team collaboration. They earned a degree in Screen Studies & Imaginative Writing from Liverpool John Moores University.
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