Chris Mathews is a Senior Environment Artist at Singularity 6, where they currently focus on creating immersive environments and optimizing assets for gameplay. They previously worked at Avalanche Studios from 2016 to 2023, developing architectural metrics and collaborating on visual designs for games. Earlier, Chris served as an Environment Artist at IPKeys Technologies from 2013 to 2016, establishing visual elements for training maps and developing assets in Unreal Engine 4. They hold a Bachelor of Fine Arts in Game and Interactive Media Design from the Savannah College of Art and Design and have a background in Digital Animation from George Mason University.
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