Zachary Logsdon

Gameplay Engineer at Singularity 6

Zachary Logsdon is a skilled Gameplay Engineer currently employed at Singularity 6 since April 2023. Prior experience includes a role at Hi-Rez Studios from June 2020 to February 2023, where Zachary developed gameplay features and characters for Rogue Company and facilitated system refactoring for enhanced progression in Rogue Company: Elite. Earlier, Zachary served as an Associate Gameplay Engineer, contributing to the AI system of Rogue Company. Academic experience includes a series of teaching assistant positions at DigiPen Institute of Technology from September 2017 to April 2020, where responsibilities involved guiding students through game AI projects, engine architecture, and team collaboration practices. Zachary holds a Bachelor of Science degree in Computer Science in Real-Time Interactive Simulation from DigiPen Institute of Technology, earned in 2020.

Links

Previous companies

Hi-Rez Studios logo

Org chart

This person is not in the org chart


Teams

This person is not in any teams