Brian Conant has a diverse work experience in the gaming and audio industry. Brian began their career as an Author at The Authority in 2011. In 2012, they joined Equestrian Dreamers as a Music Composer and Audio Director, where they wrote music, created sound effects, synchronized sound with animation, and edited dialogue. Brian then worked as an Audio Technician at Lunar Solis from 2013 to 2015. In 2014, they served as a Post Production Sound Engineer at Oxinfree Studios. In 2018, Brian worked as a Game Programmer and Sound Designer at Inkwell Interactive at SNHU, where they created a VR simulation for a children's hospital and designed sound for a racing game. Brian also worked at Skymap Games as an Audio Specialist from 2018 to 2019, implementing audio into games using Unreal Engine's blueprints and C++. Brian then joined ZeniMax Online Studios as an Associate Audio Engineer from 2019 to 2023. Currently, they are working as an Associate Programmer at Skymap Games.
Brian Conant pursued their education at several institutions, starting with the Center for Digital Imaging Arts in 2012, where they obtained a certificate in Audio Production. Later, from 2017 to 2019, they attended Southern New Hampshire University, where they completed their Bachelor's degree in Game Programming.
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