Christopher Smith is currently working as an Animator at Sledgehammer Games since March 2021. Prior to this, Christopher worked as a Gameplay Animator at Carbonated Inc. from August 2020 to March 2021. With experience in creating in-game animations, body animations for human characters, and collaborating with different leads, Christopher has also worked as a Cinematic Animator at Visual Concepts. With a background in animation from Academy of Art University and additional education from iAnimate, Animschool, and CGTarian, Christopher has developed a strong skill set in the field.
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