Daniel Lloyd is a Senior Multiplayer Level Designer at Sledgehammer Games, where Daniel has worked on various projects including Modern Warfare III and Warzone. Prior to their current role, Daniel was a Level Designer at Climax Studios and nDreams, working on VR games such as Phantoms: Cover Ops. With a background in architecture and building surveying, including experience at STFC and the University of Oxford, Daniel brings a unique perspective to their game design work. Daniel holds a BSc (Hons) in Building Surveying from the University of the West of England.
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