Eric Guigue is a passionate Lead Artist currently at SoWork, where they shape the creative vision and user experience of virtual offices. Eric co-founded Sweet Bandits Studios and worked as an environment artist on notable titles such as *Coffence* and *Deceive Inc.* Previously, they served as a Lead Artist and Environment Artist at Beenox, contributing to major projects including games from the Spider-Man and Call of Duty franchises. Eric also coordinated events for IGDA Quebec and mentored upcoming 3D artists while supporting their transition into the gaming industry. They hold a college degree in 3D environment from NAD Center and a degree in 3D programming from Institut Descartes.
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