Christopher Knoll is a seasoned software engineer with extensive experience in the gaming and software development industries. Notable positions include serving as a Software Engineer at Global Worldwide, where Christopher rewrote the game server's internal document handling system to enhance functionality and minimize downtime, and at Microsoft, contributing significant software engineering expertise from November 2019 to November 2021. Additional experience encompasses roles at Amazon and Verizon, as well as a position as a Student Game Engineer at UT Dallas Game Lab. Christopher holds two Bachelor of Science degrees in Cognitive Science and Computer Science from The University of Texas at Dallas, both with a GPA of 3.74. Currently, Christopher is a Senior Software Engineer at SpaceX since May 2024.
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