Donghyeon Kim is a skilled Graphics/Game Software Programmer with extensive experience in extending Unity’s rendering pipeline through native graphics APIs like Vulkan and DirectX11. Previously, they held roles as Head of Software Engineering and Senior Lead Software Engineer at Epitone, Inc., and served as a Lead Software Development Engineer at Spatial. Donghyeon’s innovations in graphics system architecture, along with multiple patents, have significantly advanced real-time 3D engine capabilities. They graduated with a Bachelor's degree in Game Engineering from Korea Polytechnic University in 2015. Currently, Donghyeon is a Lead Game Engineer at Wooster Games, driving developments in immersive gaming experiences.
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