Dan Pearce is a Senior Live Ops Designer at Spectarium, where they are responsible for optimizing live operations and event strategies. They currently serve as Lead Game Designer at Lively Studio and previously held roles including Senior Game Designer and Games Designer at several companies, such as Holdbrand ltd and Lockwood Publishing Ltd. Dan holds a Bachelor of Arts in Computer Games Design from the University of Wales, Newport. Their extensive experience in game design spans over a decade, focusing on monetization mechanics, player engagement, and live event management.
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