Spiders
Nicolas Ducart is an experienced game designer with a diverse background in both game and level design across various platforms. Currently serving as Lead Game Designer at Spiders since March 2016, Nicolas oversees the design teams for notable projects such as Greedfall 2 and Steelrising. Previous roles include Game Designer for RPGs like The Technomancer and Greedfall, along with experience at companies such as LISAA, CCCP Games, Asobo Studio, Eden Games, Ubisoft, and Péoléo. Nicolas's academic qualifications include a DUT in Programming, Digital Imagery, and Mathematics from Université Henri Poincaré, and additional training in game design from SUPINFOGAME.
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Spiders
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Spiders is a video game development studio. Want to work at Spiders? Check here for open positions: - http://spiders-games.com/jobs - http://emploi.afjv.com/annonces-societes/18