Angelo Dal Pra has a diverse work experience in the gaming and entertainment industry. Starting as an Artist at Continuum Entertainment in 2003, they later worked at 3DCS as an Artist before joining Splash Damage in 2009. Within Splash Damage, they progressively worked as an Environment Artist, Senior Environment Artist, Lead Environment Artist, and currently holds the positions of Lead Artist and Associate Art Director. Angelo'sexpertise lies in creating immersive environments and leading art teams in game development.
Angelo Dal Pra studied Graphics Design at UTFPR, where they gained knowledge in design, photography, typography, art history, and software such as Adobe and Corel.
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